![]() This aspect is further enhanced by the fact that the player must choose between holding a weapon and holding the flashlight, forcing the player to choose between being able to see and having a readied weapon upon entering a room, which consequently leads to a more deliberate pace for the player. ![]() This design choice is not only intended to foster feelings of apprehension and fear within the player, but also to create a more threatening game environment in which the player is less likely to see attacking enemies. The game's levels are fairly linear in nature and incorporate several horror elements, the most prominent of which is darkness. The majority of the game takes place within the futuristic base. The corpses of demons are reduced to ashes after death, leaving no trace of their body behind.Ī demon in Doom 3, attacking the player. Zombies are humans possessed by demonic forces, who attack the player's character using their hands and melee weapons or a variety of firearms, while demons are creatures from Hell, most of which attack using claws and spines, or by summoning plasma-based fireballs. Enemies come in multiple forms and with different abilities and tactics, but fall into two broad categories of either zombies or demons. The game incorporates ten weapons for the player's use to survive, including conventional firearms and explosives such as a submachine gun, shotgun and grenades, experimental plasma weaponry, and the traditional BFG 9000 and chainsaw weapons of the Doom franchise. Doom 3 's more story-centered approach, however, means that the player often encounters friendly non-player characters, who provide key plot information, objectives and inventory items. As with previous Doom games, the main objective is to successfully pass through its levels, defeating a variety of enemy characters intent on killing the player's character. The franchise is to continue with Doom 4.ĭoom 3 is a story-driven action game played from a first-person perspective. A series of novelizations of Doom 3, written by Matthew J. The game was followed by Resurrection of Evil, an expansion pack developed by Nerve Software in April 2005, while a Doom film loosely based on the series was released in October 2005. Critics praised the game's graphics and presentation, although reviewers were divided by how close the gameplay was to that of the original Doom, focusing primarily on simply fighting through large numbers of enemy characters. The game was a critical and commercial success for id Software with more than 3.5 million copies of the game sold, it is the most successful game by the developer to date. Doom 3 features an award-winning game engine, id Tech 4, which has since been licensed out to other developers. The player, an anonymous space marine, must fight through the base and find a way to stop demons from Hell attacking Earth. However, the teleportation experiments inadvertently open a gateway to Hell, resulting in a catastrophic invasion by demons. Doom 3 is set in 2145 on Mars, where a military-industrial conglomerate has set up a scientific research facility to develop fields such as teleportation, biological research and advanced weapons design. The game is a reboot of the Doom franchise, disregarding the storylines of the previous Doom video games. British developers Splash Damage also assisted in design for the multiplayer elements of the game. Developer Vicarious Visions ported the game to the Xbox console, releasing it on April 3, 2005. ![]() The game was later adapted for Linux, as well as being ported by Aspyr Media for Mac OS X. An example of the first-person shooter genre, Doom 3 was first released for Microsoft Windows on August 3, 2004. 64MB video card or higher ( nVidia or GeForce recommended)ĭoom 3 is a science fiction horror video game developed by id Software and published by Activision.The box art for Doom 3 displays a Hell-Knight against the background of a pentagram.
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