The audio would be either really buggy, meaning that the audio would practically be indistinguishable, and words would merge to the point where players wouldn’t be able to enjoy the mission or the main quest they were enjoying.Īpart from that, the audio issues also include random cuts, meaning that the audio would cut out here and there, contributing to a major breaking of immersion. One of the biggest issues players would face when they were in the global beta servers was that it would be insanely bugged whenever they would switch their audio languages, for example, changing from Japanese to English and starting a new mission. While it may have been beneficial to release in multiple other languages, it was understandable to cater to the global player base which would speak the English Language. The voiceover was offered in English and Japanese when the game was released. With that, let’s get started! Make sure to read up on our Tower of Fantasy King guide to figure out just how to build him! Let’s start by discussing the changes brought to the global launch! Audio Language Issues It would be obliterated if it didn’t live up to the standard. For that reason alone, the global launch was being judged even harsher, considering it needed to reach a global player base.
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